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XxXDraKoSXxX Invitado
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Publicado: Jue May 18, 2006 4:34 pm Asunto: Guia d2jsp By: XxXDraKoSXxX |
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Atención:
El bot D2jsp no es apto para "Novatos" si no tienes unos conozimientos mínimos sobre este tipo de programas no lo utilices
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Tras mucho tiempo de espera aqui tenemos el d2jsp para la 1.11.
Descarga:
Descarga Bot:
Pincha aki
Extras:
Personalización del d2jsp:
Pincha aki
Consejos d2jsp:
Pincha aki
Preguntas mas frecuentes del d2jsp
Pincha aki
Snagit_XP Configurado By:MARIA EUGENIA
Pincha aki
- Nota: Se tiene k sustituir por el snagit_xp k viene dentro del bot.
Snagit_XP Configurado By: -=^.SiNP3.^=-
Pincha aki
- Nota: Se tiene k sustituir por el snagit_xp k viene dentro del bot.
INDICE:
1- Instalacion d2jsp
2- Configuracion autod2jsp
3- Guia hot-ip's para d2jsp
4- Guia d2jsp baalrun modo lider
5- Guia d2jsp baalrun modo lecheer
6- Guia inmunes
7- Añadir Invokador Nhilathak
8- Guia R/D, BANS
9- Solución "YamIsMyHelper=NotDefinied" en baalruns
10- Solución al error con exis de rayo y Nhilathak
11- Solución para que el bot compre tp's
11- Guia Lifewatch
1- Instalacion d2jsp
Lo primero k se tiene k acer es poner este archivo: js32.dll i lo pegamos en el directorio: C:/WINDOWS/system y en: C:/WINDOWS/system32.
Luego, cuando allamos exo esto, metemos la carpeta d2jsp, en C:/Archivos de Programa.
Ahora pasamos a configurar el bot.
En la carpeta d2jsp, encontramos, la carpeta "scripts" y dentro el starter. Abrimos el starter y nos saldrá esto:
Código: |
// UNCOMMENT THE BELOW LINE TO SET IT TO CONNECT TO BNET INSTEAD
//game_type = CLOSED_BNET;
/***************************
CHARACTER POSITION MAP:
0 1
2 3
4 5
6 7
It's zero based, so for top left, use 0, top right use 1, etc.
****************************/
var charposition = 0; Aki la posición de tu personaje sigiendo el eskema superior
// ENTER YOUR ACCOUNT NAME AND PASSWORD INSIDE THE QUOTES
var accountname = "Aki tu nombre de cuenta";
var accountpass = "Aki la contraseña de tu cuenta";
var gamename = "Nombre de la partida";
var gamepass = "Contraseña de la partida”;
// SET THESE TO true IF YOU WANT TO USE RANDOM GAME NAMES OR PASSWORDS
var random_gamename = true;
var random_password = true;
//var difficulty = NORMAL; Aki kitaremos las // en la
//var difficulty = NIGHTMARE; difikultad k kieras k aga los runs
var difficulty = HELL; |
Una vez terminados los pasos anteriores pasamos a configurar el personaje k kieres que el bot utilize:
1- Contunuamos por esta ruta, C:\Archivos de programa\d2jsp\scripts\libs\YAMB\configs
y en YAM_LifeWatchConfig_NOMBRE DEL PERSONAJE.d2l <-- aki ponemos el nombre de tu personaje exactamente como se llame, por ejemplo: YAM_LifeWatchConfig_KoD_DrakoS
2- Segimos en la ruta: C:\Archivos de programa\d2jsp\scripts\libs\YAMB\configs, ahora configuramos el personaje, si vas a usar paladin, tienes que poner el nombre de tu paladin aqui: YAM_Config_Hammerdin se quedaria así YAM_Config_KoD_DrakoS.
- Nota: Si vas a utilizar una echizera de Fire, de Blizz o de Ligth tienes que kojer el: YAM_Config_BlizzSorc o FireSorc..
Ahora abrimos el que keramos konfigurar miramos un poko abajo i saldra esto...
Código: |
//////////////////////////////////////////////////////////////////////
// Boss configuration
//====================================================================
// This is the list of currently available boss to run.
// Reorder the lines to change the order in which they will be killed.
// Comment out (put // before) a line to skip the boss.
// Recommendation: Reorder the sequence in order of difficulty,
// to kill the toughest boss last and the easiest boss first.
//--------------------------------------------------------------------
// SPECIAL FEATURE: For those of you that only want to do baal but sometime you script abort due to pathing problem or
// you set AbortDoll=true, you will find yourself tp back to town and wait for minimum game length to pass. Now you can
// have your bot kill other bosses instead, by MOVING the baal script to the top of the list, it will kill any other
// bosses you set if it abort to town. But if it manage to get to baal then kill him. It will ignore any other bosses.
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//YAMXXP.push("Pindle"); Aquí quitaremos las // a los
//YAMXXP.push("Eldritch"); monstruos k kieres k aga el bot:
//YAMXXP.push("Trav"); En este kaso aria: Condesa, Mephi y
YAMXXP.push("Countess"); Andariel.
YAMXXP.push("Meph");
//YAMXXP.push("Shenk");
//YAMXXP.push("Cow");
//YAMXXP.push("Hephasto");
YAMXXP.push("Andy");
//YAMXXP.push("Pit");
//YAMXXP.push("ThreshSocket");
//YAMXXP.push("Baal"); //baal must be last for the other script to run unless you want to use the special feature.
// Leecher module.
//YAMXXP.push("Parasite");
DC_LoadInclude("YAMB/configs/YAM_Leaders.d2l"); |
- Nota si kieres k pille mas oro en este mismo archivo y busca la sigiente linea:
Código: |
DSN_MinGoldStack = 2000; <-- Aki ponemos 500
DSN_PickPotions = true;
DSN_SnagType = 0;
DSN_LogGold = false;
DSN_UseTK = false;
DSN_SnagRange = 40;
DSN_GoldSnagRange = 25;
DSN_SnagDelay = 200; |
Miras un poko mas abajo y...
Código: |
//--------------------------------------------------------------------
// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
// This allows you to keep charms in inventory. Note: If you have an empty spot set to 0
// the item that appears there during a run will NEVER get stashed.
// (Useful if you have lots of space and want to use the bonuses of freshly-ID'd charms.)
// WARNING: Make sure that you have set this correctly otherwise you can lose
// your existing items!
//--------------------------------------------------------------------
DT_Columns[0]=[1,1,1,0,0,0,0,0,0,0];
DT_Columns[1]=[1,1,1,0,0,0,0,0,0,0];
DT_Columns[2]=[1,1,1,0,0,0,0,0,0,0];
DT_Columns[3]=[1,1,1,0,0,0,0,0,0,0]; |
- Nota el 0 son los espacios en lso que llevas items i que quieres k el bot no toke, el 1 son los espacios libres que llevas en el ineventario para que el bot pille cosas.
Para usar cta buscamos las siguentes lineas:
Código: |
//////////////////////////////////////////////////////////////////////
// Precasting configuration
//====================================================================
// DA_UseCTA = true/false Switch to and use your CTA weapon runeword when doing the precasts.
// DA_AutoPrecasts = true/false Set to true to ignore the config below and automatically detect which skills to use for precasts.
// RedemMana = number Set this number to the LW_ManaThresh value if you changed your LifeWatch value.
// RedemLife = number Set this number to the LW_LifeThresh value if you changed your LifeWatch value.
// UseVigor= true/false True to use vigor in town. If you find that you having problem with interact with merchant, set it to false.
// DA_Refresh=true/false Set to true to refresh your precasts by default, if DA_AutoPrecasts is false
//--------------------------------------------------------------------
DA_UseCTA = true; TRUE, para k lo utilize
DA_AutoPrecasts = false; // keep on false. I think there is a bug in the core.
RedemMana = 50; // set your LW_ManaThresh to this value in your life watch file.
RedemLife = 900;
UseVigor=true;
DA_Refresh = false; |
Para usar merc buscamos estas lineas:
Código: |
//////////////////////////////////////////////////////////////////////
// Mercenary configuration
//====================================================================
// DT_UseMerc = true/false Set to true to watch out for mercenary, revive him when he dies, etc.
// XP_EnchantMerc = true/false Set to true to cast Enchant on your merc when doing other precasts.
//--------------------------------------------------------------------
DT_UseMerc = true; TRUE para usar merc
XP_EnchantMerc = false; |
Si no kieres matar a baal I kieres k el bot salga kuando mate los ultimos esbirros, buska las siguentes lineas:
Código: |
//////////////////////////////////////////////////////////////////////
// Baal configuration
//====================================================================
// SkipBaal = true/false Skip killing baal. Suggested for public run.
// AvoidHydra = true/false Set true to go back to town to avoid the councils' hydras.
// VenomLordCTA = true/false Set true to cast BO after Vemon Lord has been killed.
// NextGamemsg="text" What you want to say for the next game.
// MonsterSearch = number 2-9: put higher number if you find that you fail to kill all the monster.
// MonsterWait=number How many SECOND you should wait in throne before start searching for monster left over.
// AbortDoll=true/false Abort run if dolls around.
// preAttackAmount=number Number of attack before the boss spawn.
// RemovePoison=true/false Set to true if you want to go back to town to remove the poison from the unraverler.
// UseVigor=true/false Set to true to use vigor in town.
//--------------------------------------------------------------------
SkipBaal = true; Aqui pondremos true para k no mate a baal
AvoidHydra = false;
VenomLordCTA = false;
NextGamemsg="I'll make next game, see you there";
MonsterSearch=6;
MonsterWait=20;
AbortDoll=false;
preAttackAmount=5;
RemovePoison=false;
var UseVigor=true; |
2- Configuracion autod2jsp:
Por ultimo configuramos el autod2jsp:
1.- Abrimos el autod2jsp
2.- Seleccionamos bot1 y damos clic donde dice edit
3.- Ahora pondremos los datos ke nos pide
supongo ke se entiende
4.- Una vez configurado nuestros datos le damos ok
5.- Para ke la configuracion kede guardada le damos en save
6.- para poner a rular el bot seleccionamos bot1 y le damos en STAR y a rular xD
- Nota: Si al dar star el no hace nada, cerremos el autod2jsp y volvamoslo a abrir.
- No deveria dar problemas.
- Nota: Antes de preguntar nada pasate por aki: Pincha aki
3- Guia hot-ip's para d2jsp: Pincha aki
4- Guia d2jsp baalrun modo lider: Pincha aki
5- Guia d2jsp baalrun modo lecheer: Pincha aki
6- Guia configuracion para k salga en kaso de que el bot se encuentre un inmune:
Buskamos las siguentes lineas en la configuración del personaje:
Código: |
//////////////////////////////////////////////////////////////////////
// Immunities/Resistances/Enchantments to skip
//====================================================================
// Set each to true to chicken out if a monster is immune to that kind of damage.
// Thanks to D32v1n for contributing to some of these settings
//--------------------------------------------------------------------
DA_Immunities[1] = false; // Physical
DA_Immunities[2] = false; // Magic
DA_Immunities[3] = false; // Fire
DA_Immunities[4] = false; // Lightning
DA_Immunities[5] = false; // Cold
DA_Immunities[6] = false; // Poison |
- Nota: Las inmunidades son estas la ke kieras q funcione lo canvias por True en vez de False.
7- Añadir Invokador Nhilathak
- Si quieres añadir algun monstruo en la konfiguracion del bot solo tienes k acer esto:
//YAMXXP.push("Pit"); kopias 1 kualkiera i lo kopias debajo i lo renombras a:
//YAMXXP.push("Summoner"); kojes otro i lo renombra:
//YAMXXP.push("Nihlathak");
Tendria que quedar asi:
Código: |
//YAMXXP.push("Pindle");
//YAMXXP.push("Eldritch");
//YAMXXP.push("Trav");
YAMXXP.push("Countess");
YAMXXP.push("Meph");
//YAMXXP.push("Shenk");
//YAMXXP.push("Cow");
//YAMXXP.push("Hephasto");
YAMXXP.push("Andy");
//YAMXXP.push("Pit");
//YAMXXP.push("ThreshSocket");
//YAMXXP.push("Baal"); // baal must be last for the other script to run unless you want to use the special feature.
YAMXXP.push("Summoner");
YAMXXP.push("Nihlathak") |
8- Guia R/D, BANS
- EVITAR / SOLUCIONAR R/D:
Muchas vezes al usar el d2jsp nos puede dar un R/D (reino abajo) por muchos motivos la forma de volver a conectarte a battle.net es la siguente.
Con un simple reset de tu MODEM, puedes volverte a conectar a battle.net, pero esto no siempre funciona ay muchas clases de R/D, y si esto no os funcionase:
Apagar el MODEM y desenchufarlo del teléfono seguidamente reiniciar el PC, cuando se este cargando Windows enchufamos el MODEM al teléfono i lo encendemos, esta es otra forma de volverte a conectar a battle.net
- Consejos para evitar el rd con el D2jsp
- Matar todos los enemigos posibles
- Busca las siguentes lineas en la configuración de personaje:
Código: |
//////////////////////////////////////////////////////////////////////
// ShopIt! and GambleIt!
//====================================================================
// YAM_ShopIt = true/false Set to true to shop every npc you talk to, false to skip this.
// YAM_GambleIt = true/false Set to true to gamble at Anya and Gheed each time you talk to them.
// YAM_AlwaysGamble = true/false If GambleItOn is set to true, always go to Anya and Gheed to gamble.
// YAM_GambleMinGold = number Set a minimum amount of gold before starting to gamble.
// YAM_RandomNPC = true/false Set to true to always visit a random NPC before a run.
// YAM_AlwaysGoToHealer = true/false Set to true to always visit the local healer before a run.
// YAM_AlwaysRepair = true/false Set to true to always visit the repair npc before a run.
// YAM_AlwaysAkara = true/false Set to true to always visit Akara when in act 1.
// YAM_AlwaysCharsi = true/false Set to true to always visit Charsi when in act 1.
// YAM_VisitGheed = true/false Set to true to always visit Gheed when in act 1.
// YAM_AlwaysOrmus = true/false Set to true to always visit Ormus when in act 3.
// YAM_AlwaysMalah = true/false Set to true to always visit Malah when in act 5.
// YAM_AlwaysLarzuk = true/false Set to true to always visit Larzuk when in act 5.
// YAM_VisitAnya = true/false Set to true to always visit Anya before killing Pindle if ShopIt is true.
// Will also shop after comming back if PXP_EscapeThroughPortal is true.
//--------------------------------------------------------------------
YAM_ShopIt = true;
YAM_GambleIt = false;
YAM_AlwaysGamble = false;
YAM_GambleMinGold = 250000;
YAM_RandomNPC = false; <--- Esto lo pondremos en True
YAM_AlwaysGoToHealer = true; <--- Esto lo pondremos en True
YAM_AlwaysRepair = false;
YAM_AlwaysAkara = false;
YAM_AlwaysCharsi = false;
YAM_VisitGheed = false;
YAM_AlwaysOrmus = false;
YAM_AlwaysMalah = false;
YAM_AlwaysLarzuk = false;
YAM_VisitAnya = false; |
- Buscaremos las siguentes lineas en la configuración del personaje:
Código: |
//////////////////////////////////////////////////////////////////////
// General configuration
//====================================================================
// YAM_StartGameDelay = rnd(min,max) Random delay in milliseconds before game initialization.
// YAM_MinGameLength = number (sec) Minimum game length under which bot will stall after runs, in seconds.
// YAM_MaxGameLength = number (sec) Maximum game length before aborting, in seconds. Use 0 for infinite length.
// YAM_GameCatchup = number (msec) Time delay to let d2jsp catchup after an area change
// DC_Verbose = true/false Set to true to display various action messages.
// YAM_AbortNoMerc = true/false Set to true to abort the game if the merc is dead and failed to be ressurected.
// YAM_StopFullInv = true/false Set to true to stop the bot if the inventory and stash are full.
// YAM_StopNoRepair=true/false Set to true to stop if we have no enough gold to repair and some items is in critical level
// YAM_UseShrines = true/false Set to true to use shrines if they are found, during Meph or Shenk runs
// XP_SellBackItems = true/false Set to true to sell items your bmitems_XP.ini says not to keep to NPCs.
// XP_DropItems = true/false If XP_SellBackItems is set to true but gold is full, drop items instead (faster).
// XP_BossLOS = true/false Move closer to the boss if no LOS or too far
// XP_ImmuneQuit = number (monsters) If [x]XP_QuitImmune is set to true, chicken if the number of immune monsters reaches this value
// DA_LogChickens = true/false Set to true to log chickens. This only applies to chickens from LifeWatch
// DL_LogMode = 0/1/2 Item logging level, 0 by default.
// 0 = minimum (snagged, kept, bought and gambled only).
// 1 = normal (added dropped, ignored and sold).
// 2 = full (added snagged for val. and full stats of identified items).
// YAM_MustIdle=true/false Set to true to force YAMB to idle (uses HOTIP module idler)
// Useful if you need to perm your mule.
// DSN_LogRunes=true/false Set to true to log runes for the rune console.
// YAM_LifeWatchPath = "path" Path to the life watcher tool to use.
// YAM_MonsterWatchPath = "path" Path to the monster watcher tool to use.
// YAM_PartyUpPath ="path" path to the party up tool to use.
// YAM_ClearInv = true/false Set to true to clear inventory of junk before stashing and during npc interactions
// YAM_UseABM = true/false Set to true to use the Advanced Belt Manager (slower but gets full belt most of the time)
// YAM_StepPath = value Controls step-action during path move. Check YAM-Pathing.d2l for details.
// YAM_OpenChests = true/false Set to true to allow pather to open chests if they are found.
// YAM_StepPath also needs to be set correctly for this.
//--------------------------------------------------------------------
YAM_OpenChests=false;
YAM_StepPath=3; // leave it alone unless you know what you are doing
YAM_UseABM=true;
YAM_ClearInv=false;
YAM_StartGameDelay = rnd(1000,2000); // Use rdn(0,0) or just 0 for no delay.
YAM_MinGameLength = 200; <--- Aki pondremos 300-400
YAM_MaxGameLength = 680; <--- Aki pondremos 700-800 // Default is 8 min, don't set too low or you may not kill everyone !
YAM_GameCatchup = 1000;
DC_Verbose = true;
YAM_AbortNoMerc = true;
YAM_StopFullInv = true;
YAM_StopNoRepair = true;
YAM_UseShrines = false;
XP_SellBackItems = true;
XP_DropItems = true;
YAM_MustIdle=false;
XP_BossLOS = true;
XP_ImmuneQuit = 4;
DA_LogChickens = true;
DL_LogMode = 0;
DSN_LogRunes=true;
YAM_LifeWatchPath = "tools/YAM-LifeWatch.d2j";
YAM_MonsterWatchPath="tools/YAM-MonsterWatch.d2j";
YAM_PartyUpPath = "tools/YAM-PartyUp.d2j"; |
- Nota estos "pasos" son solo para que el bot pierda tiempo i evitar efectivamente el R/D
- Otra forma de evitar el R/D es añadiendo mas mostros en la configuracion del personaje para que el bot mate y pierda mas tiempo.
9- Solución "YamIsMyHelper=NotDefinied" en baalruns
- Descarga: Pincha aki
10- Solución al error con exis de rayo y Nhilathak
puntoblanco escribió: |
XxXDraKoSXxX al final para resolver el error de nilatak("nilatak is immune to your timed spell" o algo asi" no era debido a la config de la sorc ni a q usase rayos creo consegui resolverlo editando el archivo YAM-sorcattak que esta en la carpeta classes dle script y dejando el codigo del principio del archivo asi:
Código: |
// Nihlathak Specific
var safeNih = false; // Set to true for sorcs with "Moat trick" skills like Meteor
// or Blizzard for a safer attack.
var NihXP_UntimedRepeat=1; // Number of times to cast untimed attacks at minions when
// attacking Nihlathak with timed attacks (safeNih set to true).
var NihXP_SorcSkill=new Array();
var NihXP_Static=0;
|
bueno tb en el archivo de la config de la sorc añadi NihXP_sorc....... le puse q usase light pero no se si eso influira ya q con este cambio solo no funcionaba.
Gracias por ahbertepuesto conmigo a mirarlo.
Y espero q a alguien q use la misma sorc q yo le sirva de ayuda.
Gracias, chao. |
11- Solución para que el bot compre tp's
En la configuracion de vuestro personaje buscar las siguentes lineas:
Código: |
//////////////////////////////////////////////////////////////////////
// ShopIt! and GambleIt!
//====================================================================
// YAM_ShopIt = true/false Set to true to shop every npc you talk to, false to skip this.
// YAM_GambleIt = true/false Set to true to gamble at Anya and Gheed each time you talk to them.
// YAM_AlwaysGamble = true/false If GambleItOn is set to true, always go to Anya and Gheed to gamble.
// YAM_GambleMinGold = number Set a minimum amount of gold before starting to gamble.
// YAM_RandomNPC = true/false Set to true to always visit a random NPC before a run.
// YAM_AlwaysGoToHealer = true/false Set to true to always visit the local healer before a run.
// YAM_AlwaysRepair = true/false Set to true to always visit the repair npc before a run.
// YAM_AlwaysAkara = true/false Set to true to always visit Akara when in act 1.
// YAM_AlwaysCharsi = true/false Set to true to always visit Charsi when in act 1.
// YAM_VisitGheed = true/false Set to true to always visit Gheed when in act 1.
// YAM_AlwaysOrmus = true/false Set to true to always visit Ormus when in act 3.
// YAM_AlwaysMalah = true/false Set to true to always visit Malah when in act 5.
// YAM_AlwaysLarzuk = true/false Set to true to always visit Larzuk when in act 5.
// YAM_VisitAnya = true/false Set to true to always visit Anya before killing Pindle if ShopIt is true.
// Will also shop after comming back if PXP_EscapeThroughPortal is true.
//--------------------------------------------------------------------
YAM_ShopIt = false; <------ Esto lo ponemos en true !!
YAM_GambleIt = false;
YAM_AlwaysGamble = false;
YAM_GambleMinGold = 250000;
YAM_RandomNPC = false;
YAM_AlwaysGoToHealer = false;
YAM_AlwaysRepair = false;
YAM_AlwaysAkara = false;
YAM_AlwaysCharsi = false;
YAM_VisitGheed = false;
YAM_AlwaysOrmus = false;
YAM_AlwaysMalah = false;
YAM_AlwaysLarzuk = false;
YAM_VisitAnya = false; |
Solo con esto el bot comprara tp's sin problemas.
11- Guia lifewatch
Bien el otro dia me di kuenta k muxos users del d2jsp no aveis configurado el lifewatch adecuadamente aki os pongo una guia para configurarlo.
- Nota el lifewatch es un archivo mui importante para que el bot funcione correctamente, su funcion es "administrar" pociones tanto al boteador o boteadora o el mismo mercenario, las causas que pueede tener no configurar este archivo podria ser que el bot se tomara todas las pociones de golpe e incluso k no aga ni un run porque saldria por culpa del chiken.
Código: |
////////////////////////////////////////////////////////////////////////
// Automatic Settings selector for multiple chars
//====================================================================
// To use the automatic config selector, set YAM_AutoSelect to true
//
// To make this feature work, you must name each config file with the
// Following rule : YAM_LifeWatchConfig_[char name].d2l where [char name] is
// the exact character name, including the exact case.
////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// Character lifewatch settings
//====================================================================
// All potion drink and chicken values for self are now absolute values instead of percentages (faster) !!
//--------------------------------------------------------------------
// LW_UseTownChicken = true/false Set to true to chicken to town on many things. For HC, set it to false.
// LW_ChickenLife = number This is your chicken life amount. If you go below this life total, exit game.
// LW_ChickenTownLife = xx This is your chicken to town life. If you go below this life amount,
// the game will make a portal and go to town.
// LW_ChickenMana = number This is your chicken mana amount. If you go below this mana total, exit game.
// LW_LifeThresh = number Drink a normal potion if under this amount of life.
// LW_ManaThresh = number Drink a normal potion if under this amount of mana.
// LW_LifeRejuvThresh = number Drink a rejuvenation potion if under this amount of life.
// LW_ManaRejuvThresh = number Drink a rejuvenation potion if under this amount of mana.
// LW_QuitOnNoDrink = number Quit if you cannot drink a potion because your character action is preventing
// it and life is lower then this amount.
// LW_ChickenOnOutOfManaPots = true/false Set to true to quit when out of mana potions in belt.
// LW_ChickenOnOutOfHealPots = true/false Set to true to quit when out of healing potions in belt.
// LW_ChickenOnOutOfRejuvPots = true/false Set to true to quit when out of rejuvenation potions in belt.
// LW_ChickenOnOutOfPots = true/false Set to true to quit when out of rejuvenation and either out of life or
// out of mana potions too (recommended.)
//
// Note: If you set LW_UseTownChicken to false, the bot will quit the game if one of the conditions below is true:
// 1) LW_ChickenTownLife is reached
// 2) LW_ChickenMana is reached
// 3) LW_DeadMercChicken is true and merc dies
// 4) LW_MercChickenLife is reached for your merc
// 5) LW_QuitOnNoDrink is reached and you cannot drink a potion
// 6) LW_ChickenOnOutOf... is reached and set to true
//
// If, on the other hand, LW_UseTownChicken is set to true, the bot will be signaled to tp to town if any of the above conditions are true.
// If you want the bot to ignore any of one these conditions (i.e. not to quit the game or tp to town irregardless of the value of LW_UseTownChicken),
// you should set the respective boolean value of the condition above to false, or set it to -1, if it is a number.
//--------------------------------------------------------------------
var LW_UseTownChicken = true;
var LW_ChickenLife = 450;
var LW_ChickenTownLife = 500;
var LW_ChickenMana = 0;
var LW_LifeThresh = 700;
var LW_ManaThresh = 150;
var LW_LifeRejuvThresh = 600;
var LW_ManaRejuvThresh = 0;
var LW_QuitOnNoDrink = 550;
var LW_ChickenOnOutOfManaPots = false;
var LW_ChickenOnOutOfHealPots = false;
var LW_ChickenOnOutOfRejuvPots = false;
var LW_ChickenOnOutOfPots = true;
//--------------------------------------------------------------------
// Mercenary settings
//--------------------------------------------------------------------
// All potion drinking and chicken values for merc are still percentages !!
//--------------------------------------------------------------------
// LW_DisplayMercHP = true/false Set to true to display Merc HP on screen. Will be displayed as a value out of 128, not in %.
// LW_MercLifeThresh = number (%) This is the threshold to use a life potion on your merc in percent.
// LW_MercRejuvThresh = number (%) This is the threshold to use a rejuv potion on your merc in percent.
// LW_DrinkTimer = number (secs) But dont drink more than one potion for this number of seconds.
// LW_RejuvDrinkTimer = number (secs) Dont drink more than one rejuv potion for this number of seconds.
// LW_MercChickenLife = number (%) This is your mercs chicken life percentage. If he goes below this, exit game.
// LW_DeadMercChicken = true/false Set to true to chicken if your merc dies. If LW_UseTownChicken is set, you will
// chicken to town ONLY if you have configured to use a merc and you have enough gold
// to revive him. Otherwise the chicken request will be issued but ignored.
//--------------------------------------------------------------------
var LW_DisplayMercHP = true;
var LW_MercLifeThresh = 70;
var LW_MercRejuvThresh = 30;
var LW_DrinkTimer = 3;
var LW_RejuvDrinkTimer = 1;
var LW_MercChickenLife = 20;
var LW_DeadMercChicken = true;
//--------------------------------------------------------------------
// Misc settings
//--------------------------------------------------------------------
// LW_LoopDelay = xxx This is the time your script will pause in between each life check
// Setting the LoopDelay very low consumes a lot of CPU power.
// If Diablo seems sluggish raise this value. 200 should be fine for most systems,
// though HC players on a fast system might want to do 100.
// LW_IgnorePosition = true/false Set to true to drink any potion in your belt, not just those readily clickable.
// IgnorePosition is intended for cautious players who are paranoid about detection.
// It will allow only the drinking of the lowest 4 belt positions (i.e. the ones you
// would normally drink from.) Otherwise the bot can drink from the entire belt.
// LW_QuitOnHostile = true/false Quit when someone goes hostile with you.
// LW_MaxPing = number Ping in ms to chicken at. Should never be under 500!
// LW_MaxSpamFailed = number Maximum number of times to print "failed to drink" message until sucessful drink.
//--------------------------------------------------------------------
var LW_LoopDelay = 150;
var LW_IgnorePosition = true;
var LW_QuitOnHostile = false;
var LW_MaxPing = 2500;
var LW_MaxSpamFailed = 1; |
- Aki teneis el lifewatch entero, solo decir que cada personaje tiene su lifewatch i que tiene que estar configurado a medida de tu personaje segun la vida/ mana que tengas, para configurar (lifewatch boteador) lo buscaremos las siguentes lineas...
Código: |
var LW_UseTownChicken = true;
var LW_ChickenLife = 450; <-- aki pondremos el minimo de vida para que el bot salga de la partida
var LW_ChickenTownLife = 500; <-- aki pondremos el minimo de vida para que el bot se vaya a la ciudad
var LW_ChickenMana = 0; <-- aki mondremos el minimo de mana para que el bot salga de la partida (Rekomendado "0")
var LW_LifeThresh = 700; <-- aki pondremos el minimo de vida para que el bot se tome una pocion de vida
var LW_ManaThresh = 150; <-- aki pondremos el minimo de mana para que el bot se tome una pocion de mana
var LW_LifeRejuvThresh = 600; <-- aki pondremos el minimo de vida para que el bot se tome una pocion reju
var LW_ManaRejuvThresh = 0; <-- aki pondremos el minimo de mana para que el bot se tome una pocion reju
var LW_QuitOnNoDrink = 550;
var LW_ChickenOnOutOfManaPots = false;
var LW_ChickenOnOutOfHealPots = false;
var LW_ChickenOnOutOfRejuvPots = false;
var LW_ChickenOnOutOfPots = true; |
- Ahora pasamos a configurar el lifewatch por parte del mercenario buscamos las siguentes lineas...
Código: |
var LW_DisplayMercHP = true;
var LW_MercLifeThresh = 70; <-- aki pondremos el minimo de vida para que el mercenario se tome una pocion de vida
var LW_MercRejuvThresh = 30; <-- aki pondremos el minimo de vida para que el mercenario se tome una pocion reju
var LW_DrinkTimer = 3; <-- aki pondremos la cantidad de pociones de vida, seguidas k se tomara el mercenario
var LW_RejuvDrinkTimer = 1; <-- aki pondremos la cantidad de pociones reju, seguidas k se tomara el mercenario
var LW_MercChickenLife = 20; <-- aki pondremos el minimo de vida del mercenario para que el boteador se vaya a la ciudad
var LW_DeadMercChicken = true; |
- Ahora poasamos a configurar el chiken por otros motibos k no sean de falta de vida buskamos las siguentes lineas...
Código: |
var LW_LoopDelay = 150;
var LW_IgnorePosition = true;
var LW_QuitOnHostile = false; <-- Si poneis true el boteador saldra de la partida en caso de que algien se pusiera hostil contra ti
var LW_MaxPing = 2500; <-- Aki el boteador saldra de la partida kuando el ping (lag) supere los 2500
var LW_MaxSpamFailed = 1; |
- Nota: Para aquellos que teneis muxo lag es akonsejable poner 3000 en vez de 2500 para k el bot aga runs satisfactoriamente |
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